Summary: | games that allow two solutions | ||
---|---|---|---|
Product: | [Applications] knetwalk | Reporter: | Stefan Majewsky <majewsky> |
Component: | general | Assignee: | Fela Winkelmolen <fela.kde> |
Status: | RESOLVED FIXED | ||
Severity: | normal | CC: | jon513 |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | openSUSE | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: | |||
Attachments: |
Screenshot of a game with two solutions
Picture of solved Knetwalk Game Another way for there to be more than one possiblity |
Description
Stefan Majewsky
2008-01-31 23:20:25 UTC
Created attachment 23384 [details]
Screenshot of a game with two solutions
Here it is. I've locked all certain fields.
Another annotation: I've filed this as "bug" as the handbook explicitly states
that every game has exactly one solution.
fixed in trunk (KDE 4.1), now all generated game have exactly one solution Created attachment 25470 [details]
Picture of solved Knetwalk Game
To solve a game all terminals and all _cables_ need to be connected. In the last version (kde 4.1) when a situation as the one in the last screenshot occurs, e message box is shown to warn the user. Created attachment 26486 [details]
Another way for there to be more than one possiblity
*Anytime* that there is a pattern of |- [] [] |- where the "|-" is a three cable, and the "[]" is a computer there are two ways to solve it. There are however other ways. I posted an attachment of one such way. The puzzle is currently solved, but could be solve another way if the non-locked pieces are rotated the other way. I am not sure if your bug fix deals with this problem too. It seem you are using the old version of KNetWalk (the one shipped with KDE 4.0). In KNetWalk 3.0, shipped with KDE 4.1, games such as the one in your screenshot shouldn't be generated at all, if they are please let me know. |