Summary: | version info (kwin4, kshisen) and snakes in ktron | ||
---|---|---|---|
Product: | [Websites] docs.kde.org | Reporter: | Frederik Schwarzer <schwarzer> |
Component: | general | Assignee: | Documentation Editorial Team <kde-doc-english> |
Status: | RESOLVED FIXED | ||
Severity: | normal | ||
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | Debian testing | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | ||
Sentry Crash Report: |
Description
Frederik Schwarzer
2006-06-16 01:29:33 UTC
SVN commit 552279 by lueck: updated docs, fixed wrong version info + typos etc, thanks to Frederik for the bugreport BUG:129228 M +4 -4 kshisen/index.docbook M +9 -9 ktron/index.docbook M +2 -13 kwin4/index.docbook --- trunk/KDE/kdegames/doc/kshisen/index.docbook #552278:552279 @@ -27,11 +27,11 @@ </authorgroup> -<date>2005-12-17</date> +<date>2006-06-17</date> <releaseinfo>1.5.1</releaseinfo> <abstract> -<para>This Handbook describes &kshisen; Version 1.5.1</para> +<para>&kshisen; is a game similar to Mahjongg for &kde;.</para> </abstract> <keywordset> @@ -80,7 +80,7 @@ clearing all the tiles from the field or reaching a point in the game where no two matching tiles can be connected by three lines. Some games are unsolvable, if you would like to avoid unsolvable -games uncheck the the option <guilabel>Allow unsolvable +games uncheck the option <guilabel>Allow unsolvable games</guilabel> in the configuration dialog.</para> <para>The resulting score <quote>S</quote> is calculated using the @@ -250,7 +250,7 @@ <listitem> <para>Opens the <link linkend="configuration">configuration dialog</link> to change &kshisen; settings. -The options will be saved automatically.</para></listitem> +</para></listitem> </varlistentry> </variablelist> --- trunk/KDE/kdegames/doc/ktron/index.docbook #552278:552279 @@ -402,14 +402,14 @@ <varlistentry> <term><guilabel>Disable acceleration</guilabel></term> <listitem><para>Checking this box will disable the acceleration feature - -pressing the acceleration key will have no effect, both snakes will always +pressing the acceleration key will have no effect, both vehicles will always travel with constant velocity.</para></listitem> </varlistentry> <varlistentry> <term><guilabel>Crash when moving in the opposite direction</guilabel></term> -<listitem><para>Enable this to make a snake crash into itself as soon as a -player attempts to move into the opposite direction (&ie; a snake moves left, +<listitem><para>Enable this to make a vehicle crash into itself as soon as a +player attempts to move into the opposite direction (&ie; a vehicle moves left, and the player tries to move to the right in one step). If this box is not checked, nothing happens when a player attempts to move into the opposite direction.</para></listitem> @@ -422,8 +422,8 @@ <varlistentry> <term><guilabel>Speed</guilabel></term> -<listitem><para>Use this slider to define how fast the snakes move; moving the -slider to the left will make the snakes move slower, moving it to the right +<listitem><para>Use this slider to define how fast the vehicles move; moving the +slider to the left will make the vehicles move slower, moving it to the right will make them move faster.</para></listitem> </varlistentry> </variablelist> @@ -459,7 +459,7 @@ <varlistentry> <term><guilabel>Line style:</guilabel></term> <listitem><para>Here you can choose one of four different line styles to be -used for drawing the snakes. The names of the styles are self-explanatory: +used for drawing the vehicles. The names of the styles are self-explanatory: <guimenuitem>3D Line</guimenuitem>, <guimenuitem>3D Rectangles</guimenuitem>, <guimenuitem>Flat</guimenuitem> and <guimenuitem>Circles</guimenuitem>.</para> </listitem> @@ -467,7 +467,7 @@ <varlistentry> <term><guilabel>Line Size</guilabel></term> -<listitem><para>Use this slider to define how broad the trail of a snake should +<listitem><para>Use this slider to define how broad the trail of a vehicle should be. Moving the slider towards the left will make the trail more narrow, moving it to the right will result in a wider trail.</para></listitem> </varlistentry> @@ -489,14 +489,14 @@ <varlistentry> <term><guilabel>Player 1 color:</guilabel></term> <listitem><para>Click on the colored rectangle to open a color-selection dialog -which lets you define the color to be used for the snake of the first +which lets you define the color to be used for the vehicle of the first player.</para></listitem> </varlistentry> <varlistentry> <term><guilabel>Player 2 color:</guilabel></term> <listitem><para>Click on the colored rectangle to open a color-selection dialog -which lets you define the color to be used for the snake of the second +which lets you define the color to be used for the vehicle of the second player.</para></listitem> </varlistentry> </variablelist> --- trunk/KDE/kdegames/doc/kwin4/index.docbook #552278:552279 @@ -29,12 +29,12 @@ <legalnotice>&FDLNotice;</legalnotice> -<date>2006-01-13</date> +<date>2006-06-17</date> <releaseinfo>1.1.0</releaseinfo> <abstract> <para> -This documentation describes &k4wins; version 1.0.0</para> +&k4wins; is a four-in-a-row game for &kde;.</para> </abstract> <keywordset> @@ -417,17 +417,6 @@ </sect1> -<sect1 id="requirements"> -<title>Requirements</title> - -<para> -In order to successfully compile &k4wins;, you need &kde; 2.0 -</para> - -<para> -All required libraries as well as &k4wins; itself can be found on &kde-ftp;.</para> -</sect1> - <sect1 id="compilation"> <title>Compilation and Installation</title> |