| Summary: | Volume is always maximised when playing first song | ||
|---|---|---|---|
| Product: | [Applications] juk | Reporter: | Dik Takken <kde> |
| Component: | general | Assignee: | Scott Wheeler <wheeler> |
| Status: | RESOLVED FIXED | ||
| Severity: | normal | ||
| Priority: | NOR | ||
| Version First Reported In: | unspecified | ||
| Target Milestone: | --- | ||
| Platform: | Gentoo Packages | ||
| OS: | Linux | ||
| Latest Commit: | Version Fixed/Implemented In: | ||
| Sentry Crash Report: | |||
|
Description
Dik Takken
2005-12-13 21:30:21 UTC
This seems to only be true with the aKode backend. SVN commit 488424 by wheeler:
Initialize the aKode volume after instantiating the playback engine.
BUG:118265
M +7 -6 akodeplayer.cpp
M +1 -0 akodeplayer.h
--- branches/KDE/3.5/kdemultimedia/juk/akodeplayer.cpp #488423:488424
@@ -32,7 +32,8 @@
////////////////////////////////////////////////////////////////////////////////
aKodePlayer::aKodePlayer() : Player(),
- m_player(0)
+ m_player(0),
+ m_volume(1.0)
{}
aKodePlayer::~aKodePlayer()
@@ -61,6 +62,7 @@
else {
m_player = new aKode::Player();
m_player->open("auto");
+ m_player->setVolume(m_volume);
}
if (m_player->load(filename.local8Bit().data()))
@@ -84,16 +86,15 @@
void aKodePlayer::setVolume(float volume)
{
+ m_volume = volume;
+
if (m_player)
- m_player->setVolume(volume);
+ m_player->setVolume(m_volume);
}
float aKodePlayer::volume() const
{
- if (m_player)
- return m_player->volume();
- // 1.0 is full volume
- return 1.0;
+ return m_volume;
}
/////////////////////////////////////////////////////////////////////////////////
--- branches/KDE/3.5/kdemultimedia/juk/akodeplayer.h #488423:488424
@@ -59,6 +59,7 @@
private:
aKode::Player *m_player;
+ float m_volume;
};
#endif
|