Summary: | Use left mouse button to scroll image | ||
---|---|---|---|
Product: | [Applications] digikam | Reporter: | Aewyn Vienna <aewyn> |
Component: | Usability-Mouse | Assignee: | Digikam Developers <digikam-bugs-null> |
Status: | RESOLVED FIXED | ||
Severity: | wishlist | CC: | caulier.gilles |
Priority: | NOR | ||
Version: | 0.7.2 | ||
Target Milestone: | --- | ||
Platform: | unspecified | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: | 0.9.2 | |
Sentry Crash Report: |
Description
Aewyn Vienna
2005-04-23 21:48:41 UTC
Aewyn, I considerate this file like invalid because selction is used everywhere, to crop, correct red eyes, inpainting, etc. I recommend you to buy a new mouse with a wheel. It's not very expensive (:=))) Gilles Caulier Aewyn, I reopen the file, because i have found a solution in my computer using a Pan tool Gilles Caulier SVN commit 644731 by cgilles: digikam from trunk : image editor improvement ! If you want to pan over a large image using the mouse, use my new Pan tool avaialble on the right bottom corner of canvas area... Look a fresh screenshot of this tool in action : http://digikam3rdparty.free.fr/Screenshots/neweditorpantool.png BUG: 104439 BUG: 137391 M +99 -29 canvas.cpp M +4 -0 canvas.h --- trunk/extragear/graphics/digikam/utilities/imageeditor/canvas/canvas.cpp #644730:644731 @@ -44,16 +44,21 @@ #include <qcolor.h> #include <qdragobject.h> #include <qclipboard.h> +#include <qtoolbutton.h> // KDE includes. #include <kcursor.h> #include <klocale.h> +#include <kiconloader.h> +#include <kdatetbl.h> +#include <kglobalsettings.h> // Local includes. #include "ddebug.h" #include "imagehistogram.h" +#include "imagepaniconwidget.h" #include "dimginterface.h" #include "iccsettingscontainer.h" #include "exposurecontainer.h" @@ -73,6 +78,9 @@ CanvasPrivate() : tileSize(128), minZoom(0.1), maxZoom(10.0), zoomStep(0.1) { + panIconPopup = 0; + panIconWidget = 0; + cornerButton = 0; parent = 0; im = 0; rubber = 0; @@ -81,40 +89,46 @@ tileCache.setAutoDelete(true); } - bool autoZoom; - bool fullScreen; - bool pressedMoved; - bool pressedMoving; - bool ltActive; - bool rtActive; - bool lbActive; - bool rbActive; - bool midButtonPressed; + bool autoZoom; + bool fullScreen; + bool pressedMoved; + bool pressedMoving; + bool ltActive; + bool rtActive; + bool lbActive; + bool rbActive; + bool midButtonPressed; - const int tileSize; - int midButtonX; - int midButtonY; + const int tileSize; + int midButtonX; + int midButtonY; - double zoom; - const double minZoom; - const double maxZoom; - const double zoomStep; + double zoom; + const double minZoom; + const double maxZoom; + const double zoomStep; - QRect *rubber; - QRect pixmapRect; + QToolButton *cornerButton; + + QRect *rubber; + QRect pixmapRect; - QTimer *paintTimer; + QTimer *paintTimer; - QCache<QPixmap> tileCache; + QCache<QPixmap> tileCache; - QPixmap* tileTmpPix; - QPixmap qcheck; + QPixmap* tileTmpPix; + QPixmap qcheck; - QColor bgColor; + QColor bgColor; - QWidget *parent; + QWidget *parent; + + KPopupFrame *panIconPopup; - DImgInterface *im; + DImgInterface *im; + + ImagePanIconWidget *panIconWidget; }; Canvas::Canvas(QWidget *parent) @@ -132,7 +146,7 @@ d->autoZoom = false; d->fullScreen = false; d->tileTmpPix = new QPixmap(d->tileSize, d->tileSize); - d->bgColor.setRgb( 0, 0, 0 ); + d->bgColor.setRgb(0, 0, 0); d->rubber = 0; d->pressedMoved = false; @@ -155,8 +169,18 @@ p.fillRect(8, 0, 8, 8, QColor(100,100,100)); p.end(); + d->cornerButton = new QToolButton(this); + d->cornerButton->setIconSet(SmallIcon("move")); + setCornerWidget(d->cornerButton); + // ------------------------------------------------------------ - + + connect(this, SIGNAL(signalZoomChanged(float)), + this, SLOT(slotZoomChanged(float))); + + connect(d->cornerButton, SIGNAL(clicked()), + this, SLOT(slotCornerButtonClicked())); + connect(d->im, SIGNAL(signalColorManagementTool()), this, SIGNAL(signalColorManagementTool())); @@ -349,15 +373,19 @@ return ( QRect(x, y, w, h) ); } -void Canvas::updateAutoZoom() +float Canvas::calcAutoZoomFactor() { double srcWidth = d->im->origWidth(); double srcHeight = d->im->origHeight(); double dstWidth = contentsRect().width(); double dstHeight = contentsRect().height(); - d->zoom = QMIN(dstWidth/srcWidth, dstHeight/srcHeight); + return QMIN(dstWidth/srcWidth, dstHeight/srcHeight); +} +void Canvas::updateAutoZoom() +{ + d->zoom = calcAutoZoomFactor(); d->im->zoom(d->zoom); emit signalZoomChanged(d->zoom); @@ -1147,5 +1175,47 @@ paintViewport(contentsRect(), true); } +void Canvas::slotCornerButtonClicked() +{ + if (!d->panIconPopup) + { + d->panIconPopup = new KPopupFrame(this); + + ImagePanIconWidget *pan = new ImagePanIconWidget(90, 60, d->panIconPopup); + d->panIconPopup->setMainWidget(pan); + + QRect r((int)(contentsX() / d->zoom), (int)(contentsY() / d->zoom), + (int)(visibleWidth() / d->zoom), (int)(visibleHeight() / d->zoom)); + pan->setRegionSelection(r); + + connect(pan, SIGNAL(signalSelectionMoved(QRect, bool)), + this, SLOT(slotPanIconSelectionMoved(QRect, bool))); + } + + QPoint g = mapToGlobal(d->cornerButton->pos()); + d->panIconPopup->popup(QPoint(g.x() - d->panIconPopup->width(), g.y() - d->panIconPopup->height())); +} + +void Canvas::slotPanIconSelectionMoved(QRect r, bool b) +{ + setContentsPos((int)(r.x()*d->zoom), (int)(r.y()*d->zoom)); + + if (b) + { + int r; + d->panIconPopup->close(r); + delete d->panIconPopup; + d->panIconPopup = 0; + } +} + +void Canvas::slotZoomChanged(float zoom) +{ + if (zoom > calcAutoZoomFactor()) + d->cornerButton->show(); + else + d->cornerButton->hide(); +} + } // namespace Digikam --- trunk/extragear/graphics/digikam/utilities/imageeditor/canvas/canvas.h #644730:644731 @@ -115,6 +115,7 @@ private: + float calcAutoZoomFactor(); void updateAutoZoom(); void updateContentsSize(); void drawRubber(); @@ -153,6 +154,9 @@ void slotModified(); void slotImageLoaded(const QString& filePath, bool success); void slotImageSaved(const QString& filePath, bool success); + void slotCornerButtonClicked(); + void slotPanIconSelectionMoved(QRect, bool); + void slotZoomChanged(float); signals: Thanks Gilles, this is good solution, but not for the original problem. First, no other application has such a behaviour: using select without choosing on select tool. It is a strange ergonomic error. Second, for You, as developer and tester, I can imagine it is a common task to select and edit. But for an ordinary user not. This is a really pain in ass thing. Please use common/standard UI solutions. Thanks, Aew I disagree with your statement, I like the immediate response to selection with LMB very much. In any application it is unnerving to always have to select some mode or field to do the logical action. The direct selection with a mouse button must be preserved. A possible solution could be to use LMB & RMB concurrently for selection. I also disagree with the statement that 99% is panning, panning for me is less than 10% of the use, and we have a panning tool now. And never argue like "my mouse button is hard to press", otherwise the next one will come and ask to avoid half of the keyboard because he spilled coffee into it :_) Hmm, and I don't like the selection with the left mouse (I use panning more often than selecting ...;-). What about making this configurable? |