<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<!DOCTYPE bugzilla SYSTEM "https://bugs.kde.org/page.cgi?id=bugzilla.dtd">

<bugzilla version="5.0.6"
          urlbase="https://bugs.kde.org/"
          
          maintainer="sysadmin@kde.org"
>

    <bug>
          <bug_id>323817</bug_id>
          
          <creation_ts>2013-08-21 06:12:44 +0000</creation_ts>
          <short_desc>Opengl 3.1 setting gets lost after reboot</short_desc>
          <delta_ts>2013-08-21 14:49:37 +0000</delta_ts>
          <reporter_accessible>1</reporter_accessible>
          <cclist_accessible>1</cclist_accessible>
          <classification_id>4</classification_id>
          <classification>Plasma</classification>
          <product>kwin</product>
          <component>scene-opengl</component>
          <version>4.11.0</version>
          <rep_platform>Arch Linux</rep_platform>
          <op_sys>Linux</op_sys>
          <bug_status>RESOLVED</bug_status>
          <resolution>DUPLICATE</resolution>
          <dup_id>322060</dup_id>
          
          <bug_file_loc></bug_file_loc>
          <status_whiteboard></status_whiteboard>
          <keywords></keywords>
          <priority>NOR</priority>
          <bug_severity>normal</bug_severity>
          <target_milestone>---</target_milestone>
          
          
          <everconfirmed>0</everconfirmed>
          <reporter name="Felix Michel">felix_michel</reporter>
          <assigned_to name="KWin default assignee">kwin-bugs-null</assigned_to>
          
          
          <cf_commitlink></cf_commitlink>
          <cf_versionfixedin></cf_versionfixedin>
          <cf_sentryurl></cf_sentryurl>
          <votes>0</votes>

      

      

      

          <comment_sort_order>oldest_to_newest</comment_sort_order>  
          <long_desc isprivate="0" >
    <commentid>1391416</commentid>
    <comment_count>0</comment_count>
    <who name="Felix Michel">felix_michel</who>
    <bug_when>2013-08-21 06:12:44 +0000</bug_when>
    <thetext>When I set compositing to opengl 3.1 i have no tearing and kwin is fast and slick. when i reboot i have some tearing and kwin is little bit slower, still fast. the problem is the tearing when scrolling or watching a full screen flash video. it seems that after the reboot the settings are changed back to opengl 2.0. I have an nvidia graphics card.

Reproducible: Always

Steps to Reproduce:
1. Set compositing type to opengl 3.1, no tearing
2. Reboot
Actual Results:  
after reboot there is again tearing.

Expected Results:  
the compositing type opengl 3.1 should be activated also after reboot.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1391422</commentid>
    <comment_count>1</comment_count>
    <who name="Felix Michel">felix_michel</who>
    <bug_when>2013-08-21 06:22:45 +0000</bug_when>
    <thetext>*** Bug 323818 has been marked as a duplicate of this bug. ***</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1391453</commentid>
    <comment_count>2</comment_count>
    <who name="Thomas Lübking">thomas.luebking</who>
    <bug_when>2013-08-21 09:42:02 +0000</bug_when>
    <thetext>This has nothing to do with the GL version (if actually reset that&apos;s either due to HW support or a different bug) but a problem to reliably detect the availability of triple buffering. see dupe.

*** This bug has been marked as a duplicate of bug 322060 ***</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1391457</commentid>
    <comment_count>3</comment_count>
    <who name="Felix Michel">felix_michel</who>
    <bug_when>2013-08-21 09:48:53 +0000</bug_when>
    <thetext>well, what i dont get then why do i have a performance and a tearing difference? no tearing if i reset the opengl option, but the tearing is present again when i reboot.</thetext>
  </long_desc><long_desc isprivate="0" >
    <commentid>1391545</commentid>
    <comment_count>4</comment_count>
    <who name="Thomas Lübking">thomas.luebking</who>
    <bug_when>2013-08-21 14:49:37 +0000</bug_when>
    <thetext>(In reply to comment #3)
&gt; well, what i dont get then why do i have a performance and a tearing
&gt; difference?

Did you read across the dupe?
In a nutshell: triple buffering is (likely) misdetected during login. Without either it or usleep yielding, swapping causes high cpu load, so it&apos;s forcefully deactivated.

W/o triple buffering, also chances raise to drop or miss a frame (because we stay in event processing as long as possible) and the event processing time naturally shortens as well -&gt; seems slower.

-&gt; Ensure to activate triple buffering and override the detection.</thetext>
  </long_desc>
      
      

    </bug>

</bugzilla>