Bug 71227 - Terrain is partially cut off
Summary: Terrain is partially cut off
Status: RESOLVED FIXED
Alias: None
Product: boson
Classification: Applications
Component: Editor (show other bugs)
Version: unspecified
Platform: unspecified Linux
: HI normal
Target Milestone: ---
Assignee: The Boson Team
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2003-12-25 20:49 UTC by Andreas Beckermann
Modified: 2004-02-11 15:06 UTC (History)
1 user (show)

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Latest Commit:
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Description Andreas Beckermann 2003-12-25 20:49:54 UTC
Version:            (using KDE Devel)

(From Ben:) The terrain is cut off in the back (was it called far plane??). This sucks really bad and keeps me from getting an overview especially of bigger maps.
Comment 1 Andreas Beckermann 2003-12-25 20:51:11 UTC
Can you please give me more information on this?
Which map? How is the camera rotated? Did you zoom out? How far? Screenshot?

CU
Andi
Comment 2 Rivo Laks 2003-12-26 21:55:43 UTC
No, it's not far plane. The problem is that z != 0 is not supported my methods which calculate which cells have to be rendered.
Unless somebody has a better idea, I'll probably change it to use quadtree instead, but don't expect this anytime soon (at least not in a month), _maybe_ I'll do it for 0.10.

Rivo
Comment 3 Andreas Beckermann 2004-01-23 19:56:05 UTC
Yes, it is the far plane. Happens for big maps only, when zoomed out very far. Verify with your favourite 500x500 map, move the camera so that the map fills the entire screen (and will still do so after zooming) and then zoom out as far as possible.

CU
Andi
Comment 4 Andreas Beckermann 2004-02-11 15:06:19 UTC
Fixed

CU
Andi