Bug 58147 - Animation doesn't stop if facility is destroyed
Summary: Animation doesn't stop if facility is destroyed
Status: RESOLVED FIXED
Alias: None
Product: boson
Classification: Applications
Component: general (show other bugs)
Version: unspecified
Platform: unspecified Linux
: NOR normal
Target Milestone: ---
Assignee: The Boson Team
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2003-05-05 20:25 UTC by Felix Seeger
Modified: 2005-09-02 06:48 UTC (History)
0 users

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Description Felix Seeger 2003-05-05 20:25:33 UTC
Version:           0.9pre (using KDE 3.1.9)
Compiler:          gcc version 3.2.3
OS:          Linux (i686) release 2.4.21-pre7

If you destroy a model with animation (comsat for example) the animation will not stop.

At least if the Health is a 0 the animation should stop.
Of course, it would be nice if the animation only works sometimes and than bad if health is under 50% ;)
Comment 1 Andreas Beckermann 2005-09-02 06:48:45 UTC
I believe this is fixed

CU
Andi