Version: (using KDE 3.1.1) Installed from: compiled sources Compiler: gcc version 3.2.1 OS: Linux (i686) release 2.4.18 Under certain circumstances, units won't attack enemy units in range while moving (when moveAttacking). It happens when unit is not facing target. When unit reaches waypoint, it checks for enemies in range. If there are any enemies, then then sets advanceWork to WorkTurn and tries to turn to enemy, but when turning is completed, advanceWork is set to back to WorkMove and unit continues moving. I'll try to fix it sometimes, but it's quite hard and ATM I've got no good ideas on how to do this. Rivo
It's fixed now. Rivo