Version: (using KDE 3.1.1) Installed from: compiled sources Compiler: gcc version 3.2.1 OS: Linux (i686) release 2.4.18 When loading a saved game, players count is always 0, so I get messages such as "loading player 2 of 0". Rivo
This is fixed now (and it was much easier to fix than I first thought :-)) Rivo