Bug 135231 - render target errors with mesa drivers
Summary: render target errors with mesa drivers
Status: RESOLVED UNMAINTAINED
Alias: None
Product: boson
Classification: Applications
Component: general (show other bugs)
Version: unspecified
Platform: Debian testing Linux
: NOR normal
Target Milestone: ---
Assignee: The Boson Team
URL:
Keywords:
Depends on:
Blocks:
 
Reported: 2006-10-07 00:46 UTC by Andreas Beckermann
Modified: 2011-10-01 10:08 UTC (History)
0 users

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Description Andreas Beckermann 2006-10-07 00:46:05 UTC
Version:            (using KDE KDE 3.5.4)
Installed from:    Debian testing/unstable Packages

When using the MESA drivers (apparently it does not matter whether direct or indirect rendering is used - it definitely happens in indirect mode), there are two errors ("Can't enable invalid render target!" and "Can't disable invalid render target!") per frame.
This happens as soon as the game is started and apparently on every map.

CU
Andi
Comment 1 Amicale Salmson 2006-12-30 13:26:15 UTC
Hello,

I have the same problem without mesa and boson 0.13 compiled from sources :
boson: ERROR: [bool BoRenderTarget::enable()] Can't enable invalid render target!
boson: ERROR: [bool BoRenderTarget::disable()] Can't disable invalid render target!

Each error make the screen blinking (about one blink per second).

I had the same blinking problem with boson 0.12, but only when the radar map was activated. In this case, each radar refresh caused a screen blink.
Comment 2 Christophe Marin 2008-11-20 15:25:14 UTC
Unfortunately, Boson is no longer maintained.

we're closing out all the boson bugs in Bugzilla since there is no chance of them being fixed.


Comment 3 Christophe Marin 2008-11-20 16:02:28 UTC
Accepting Andreas Beckermann's request to reopen the Boson's bugs. Sorry for the spam.
Comment 4 Andreas Beckermann 2011-10-01 10:08:49 UTC
Boson is considered discontinued. Closing bugs as UNMAINTAINED.