Version: unknown (using KDE 3.4.89 (>= 20050508), compiled sources) Compiler: gcc version 3.4.4 20050314 (prerelease) (Debian 3.4.3-13) OS: Linux (i686) release 2.6.13-rc5 Saving a game crashes boson. I had to comment out all boDebug() lines from PythonScript::saveModule(PyObject* module) because it the console output slowed it down even more. Than I get a Segmentation fault, running with gdb it looks like this: Program received signal SIGSEGV, Segmentation fault. [Switching to Thread -1208523072 (LWP 2014)] 0x430cfbcf in mALLOc () from /opt/kde31/lib/libkdecore.so.4 (gdb) bt #0 0x430cfbcf in mALLOc () from /opt/kde31/lib/libkdecore.so.4 #1 0x430d039a in malloc () from /opt/kde31/lib/libkdecore.so.4 #2 0x43e31b1a in PyDict_DelItemString () from /usr/lib/libpython2.3.so.1.0 #3 0x0839e579 in PythonScript::saveModule (this=0x91c1108, module=0x133f) at pythonscript.cpp:662 #4 0x0839e550 in PythonScript::saveModule (this=0x91c1108, module=0x133f) at pythonscript.cpp:652 #5 0x0839e550 in PythonScript::saveModule (this=0x91c1108, module=0x133f) at pythonscript.cpp:652 #6 0x0839e550 in PythonScript::saveModule (this=0x91c1108, module=0x133f) at pythonscript.cpp:652 #7 0x0839e550 in PythonScript::saveModule (this=0x91c1108, module=0x133f) at pythonscript.cpp:652 ...
Should be fixed CU Andi