Summary: | Construction animation starts with wrong meshes | ||
---|---|---|---|
Product: | [Applications] boson | Reporter: | Felix Seeger <felix.seeger> |
Component: | general | Assignee: | The Boson Team <boson-bugs> |
Status: | RESOLVED FIXED | ||
Severity: | normal | ||
Priority: | LO | ||
Version: | cvs | ||
Target Milestone: | --- | ||
Platform: | Compiled Sources | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: |
Description
Felix Seeger
2002-08-08 19:58:23 UTC
And there are also similar bugs in other units: * Construction of mineral refinery starts with roof and then comes pile of minerals, they are both floating in the air for a moment and then comes rest. * War factory construction also starts with some little things hanging in the air. Rivo Subject: Re: Constructing the comsat starts with antenna Also, parts of buildings can go into other buildings (was #48303): build a Techcenter in the right from the comsat without space between them. "Model construction/animation problems" -> "Construction animation starts with wrong meshes" Is this bug still valid? Fixed in CVS. CU Andi |