Bug 33778

Summary: Score for the game
Product: [Applications] kpat Reporter: Fabricio Bianco Abreu <fabricio>
Component: generalAssignee: Stephan Kulow <coolo>
Status: RESOLVED DUPLICATE    
Severity: wishlist    
Priority: NOR    
Version: 2.0   
Target Milestone: ---   
Platform: Compiled Sources   
OS: Linux   
Latest Commit: Version Fixed In:

Description Fabricio Bianco Abreu 2001-10-16 18:18:43 UTC
(*** This bug was imported into bugs.kde.org ***)

Package:           kpat
Version:           2.0 (using KDE 2.2.1 )
Severity:          wishlist
Installed from:    compiled sources
Compiler:          gcc version 2.95.3 20010315 (release) (conectiva)
OS:                Linux (i586) release 2.4.5-9cl
OS/Compiler notes: 

I would like to see in kpat
the same models of scorig
we find in the similar
game for win95:
- enable score
- keep values
- vegas model
- etc etc.

Having scores available 
makes the game much more
defying and pleasurable.

Best Regards and thanks you all.

(Submitted via bugs.kde.org)
(Called from KBugReport dialog)
Comment 1 Stephan Kulow 2001-10-17 08:48:47 UTC
On Tuesday 16 October 2001 20:18 you wrote:
> Package: kpat
> Version: 2.0 (using KDE 2.2.1 )
> Severity: wishlist
> Installed from:    compiled sources
> Compiler:          gcc version 2.95.3 20010315 (release) (conectiva)
> OS:                Linux (i586) release 2.4.5-9cl
> OS/Compiler notes:
>
> I would like to see in kpat
> the same models of scorig
> we find in the similar
> game for win95:
> - enable score
> - keep values
> - vegas model
> - etc etc.
>
> Having scores available
> makes the game much more
> defying and pleasurable.

I find scores in patience games poor and useless. Unless you send me a patch 
to implement them they won't happen.

Greetings Stephan
Comment 2 Fabricio Bianco Abreu 2001-10-17 17:35:25 UTC
Stephan

I do not have the necessary skill to produce such pach. I opened this bug
report as a whislist because
I do not believe the features I described are useless or even poor.

As I am not able to contribute developing code feel free to close this bug
report.

Best regards

Fabricio 

> ----------
> De: Stephan Kulow[SMTP:coolo@kde.org]
> Responder: 33778@bugs.kde.org
> Enviada: Quarta-feira 17 de Outubro de 2001 05:48
> Para: kde-bugs-dist@master.kde.org
> Cc: fabricio@tc.df.gov.br
> Assunto: Bug#33778: Score for the game
> 
> On Tuesday 16 October 2001 20:18 you wrote:
> > Package: kpat
> > Version: 2.0 (using KDE 2.2.1 )
> > Severity: wishlist
> > Installed from:    compiled sources
> > Compiler:          gcc version 2.95.3 20010315 (release) (conectiva)
> > OS:                Linux (i586) release 2.4.5-9cl
> > OS/Compiler notes:
> >
> > I would like to see in kpat
> > the same models of scorig
> > we find in the similar
> > game for win95:
> > - enable score
> > - keep values
> > - vegas model
> > - etc etc.
> >
> > Having scores available
> > makes the game much more
> > defying and pleasurable.
> 
> I find scores in patience games poor and useless. Unless you send me a
> patch 
> to implement them they won't happen.
> 
> Greetings Stephan
>
Comment 3 Stephan Kulow 2002-09-18 18:05:38 UTC

*** This bug has been marked as a duplicate of 22630 ***
Comment 4 ghrt 2004-07-01 23:58:28 UTC
I'm not a programmer also, so i can't make a patch.
But some method of scoring will be fun, because i use Kpatience Gipsy Game almost every evening for disconnecting after work (i know, there are better ways ;-).
I was thinking about counting the value of upper card in each pile (those 8 aside) when all cards on the table are ordered (ie when the game is practically over). The less you have the better you are.

As an algoritm, CPU will have to check after a move if all cards are properly arranged (from King to 2) and, if so, to count value of upper cards from the piles from right. It will be some kind a competition with myself, otherwise i might find myself a little bored with KPat over time.

Great game anyway, three more linux zealots with him :-).