Summary: | game type not displayed after restart | ||
---|---|---|---|
Product: | [Applications] knetwalk | Reporter: | Jo Schulze <jo> |
Component: | general | Assignee: | Fela Winkelmolen <fela.kde> |
Status: | RESOLVED FIXED | ||
Severity: | normal | ||
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | openSUSE | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: |
Description
Jo Schulze
2007-09-30 23:49:36 UTC
I confirm this bug for trunk/kdegames/knetwalk r723832 On the first start of knetwalk no Difficulty ("Easy" etc) is selected in the dropdown box in the right bottom corner of the main window nor in the menu Settings->Difficulty SVN commit 727830 by fela: * Renamed the difficulty levels in the config file to use the KGameDifficulty names. * Bugfix: the default difficulty level wasn't working, consequently when starting the program for the fist time there was no current difficulty shown. BUG:150363 M +0 -1 cell.cpp M +6 -6 knetwalk.kcfg M +8 -8 main.cpp M +10 -3 mainwindow.cpp M +0 -1 mainwindow.h WebSVN link: http://websvn.kde.org/?view=rev&revision=727830 this is not fixed in 3.5.8 ... Neither in 3.5.9 It looks like the fix was commited only to KDE 4. Yes, the bug wasn't easily backportable. I'm considering bugs fixes in kde 4.* as fixed. |