Summary: | MNG display problems (flicker, slow draw) | ||
---|---|---|---|
Product: | [Applications] konqueror | Reporter: | Stephan Sokolow <kde_bugzilla_2> |
Component: | khtml image part | Assignee: | Simon Hausmann <hausmann> |
Status: | RESOLVED WORKSFORME | ||
Severity: | normal | CC: | caionnew |
Priority: | NOR | ||
Version: | unspecified | ||
Target Milestone: | --- | ||
Platform: | unspecified | ||
OS: | Linux | ||
Latest Commit: | Version Fixed In: |
Description
Stephan Sokolow
2006-11-24 03:39:06 UTC
Qt can be built with internal libmng, and 3.3.6 appears to come with 1.0.4 ldd libqmng.so in plugins/imageformats under the directory where Qt is installed and see if it's linking to an external libmng According to locate, the only libqmng.so on my system is the copy that Qt 4 is providing. (I've got one or two apps which require Qt 4 so I'm running with both Qt 3 and Qt 4 installed) Unable to confirm this on KDE 3.5.5 / Kubuntu 6.10. Although Konq fails a lot of the tests, they draw quickly & without flicker. Could this be a video driver issue? I have no idea... but if it is, then I DEFINITELY want to figure out how to solve it since I'll be switching from nVidia TwinView to a hybrid TwinView+Xinerama setup within a few days (I bought a couple of 19" LCDs and I'm planning to keep one of my CRTs as a third monitor) and my system is slow enough as it is. (A 2Ghz Celeron when I could easily overtax a 4Ghz+ Athlon64) For the record, I'm using the 9746 release of the nVidia binary drivers. |